SkyTemple Randomizer


Released on 2022-12-27.


New features:

  • Add option to keep universal IQ skills in all groups. (#106, thanks to @DeltaJordan):

    If enabled, all skills that are included in all groups in the base game will also be added to all groups when randomizing. On top of that, even if "randomize IQ skill unlocks" is enabled, Course Checker, Item Catcher, Item Master, and Exclusive Move-User will always be unlocked from the start. However, Status Checker, Nontraitor, and Lava Evader will still have randomized IQ values.


  • The ExtraSpace patch has been updated (skytemple/skytemple-files#307, thanks to @End45):

    This updates ExtraSpace to the latest version, which adds support for static initialization. This allows other projects (like c-of-time) to run initialization code when the overlay is loaded. I also fixed a bug that caused the overlay to be added as an empty file when applying the patch. Since apply() uses the overlay list to export the overlays to the temporary folder where the patch is applied, it skips overlay 36 (because the overlay list hasn't been patched yet at that point), which results in an empty file being written to the temporary folder. This means the overlay that was added to the rom with rom.files.insert() gets overwritten by the one on the temporary folder, resulting in an empty file. This bug hasn't caused any problems until now, so it has gone unnoticed for a long time. Armips supports writing past the end of a file, nobody had to read anything from the file until now and the game doesn't seem to care much about the overlay being empty when it's loaded, so looks like no one noticed.

Note: This is the last version that is digitally signed (Windows). Future versions will no longer be signed with a digital certificate.


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Linux Flatpak

See Quick Setup to get started.

Link is to latest stable. To downgrade to this release use commit 37902684ef62af801deeb852718335acd45f4c19dce85474e20a9529274d5593.